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Front Page News
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Another new patch - maybe a little more reliability? (We can only hope right?) The patch was released today and features the following balance changes: UEF Destroyer cannons have more range UEF T3 SAM sites move faster (I think they meant to say the individual...
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Hey guys, I'm really stoked that we've gotten so many new members in the last couple weeks. Seems like several of you have come from other boards, or have found us through a few links that I've setup around the web. Well, welcome to SupComStrategy.com!...
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Well, GPG has promised a number of upgrades on to the original SupCom game. First off was 2 vs 2 ranked games. They work. Sorta. Poorly executed, although it seems like they're doing a better job mapping teammates together. Next, they said that a balance...
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Okay, well GPG has been obviously trying to hurry their map vaulting feature in to production. Yet we've still got some issues with the original game and/or the 3251 patch. Oh well, the new patch is here, and its pretty small. They've added the vaulting...
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Hey guys, Since the best part about SupComStrategy.com is the faction-by-faction and map-by-map details, I've broken down the patch update notes in to their specific faction threads. Hopefully this will help you get a better idea of why your favorite...
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Wow, this thing is a monster! I'm installing it right now - I was planning on playing a ranked game - I don't know if I'm brave enough to try my hand at a ranked game with all these new factors on the line... From GPGNet : MISC * New cartographic view...
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Well, keep your fingers crossed this patch does what it's supposed to - because I get the feeling a lot of our strategies and play styles will have to change when it arrives. The most notable improvements to the gameplay are going to be in the overall...
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This post is for anyone that might be visiting the site, but isn't familiar with Supreme Commander. Supreme Commander (aka "SupCom") is a real-time strategy simulation by Gas Powered Games, and essentially the sequel to Total Annihilation. Whatever TA...
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Okay, proof is out - I'm retarded. Thanks to a new member, I found out that there's a way to pull a live ranking stats for your signature... The code is this: <a href="http://gpgnet.gaspowered.com/scstats/player/ByGametype.aspx?PlayerID= XXXXXX "><img...
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Update: I'm retarded. Read the next post by clicking here, and add live GPGNet stats to your SupComStrategy.com forum signature. Hey SCS'ers... Looking to find some better opponents to play against? It seems like the ranking system doesn't really care...
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Check this out on the GPG forums: http://forums.gaspowered.com/viewtopic.php?t=10338 Looks like a lot of balance updates coming. Woot woot!...
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Click Here for the Full Article So it sounds like GPGNet is actually in full swing! " ...the 100,000th registered player and the 500,000th game played. " Sounds like SupCom is a HIT! I'm looking forward to seeing these guys implement some new technology...
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Hey! I want to know when we're going to get some new units. Here's a couple ideas for some good additions to the lineup: Broadsword-equivalents for Aeon and/or Cybran. Those T3 gunships are just devastating. It doesn't have be much - but just something...
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I've played a few dozen games on GPG Net (hell, at this point, its more like a few hundred) and I've got some gripes! The system itself is alright - and by that I mean I have enjoyed most of the games I've played. But there are a few things that just...
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Hey! If you've found the site already, that means we've done something wrong! But seriously, welcome. Let me introduce myself real quick: My name is Dave, on GPGNet you may know me as DaveEMG . I was a huge fan of Total Annihilation back in the day, and...
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