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I hate this map. I hate this map. I hate this map.
Played another one yesterday that absolutely worked me. I just can't seem to get things moving fast enough. I went with LAB's and scouts early on, but they just weren't able to mess with my opponent enough. Then, he brought his commander forward and did some pretty brutal damage to both ...
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Damned Theta Passage. My first true ''loss'' in about a month (I took another loss, but that was because SupCom went haywire on me and I ended up taking a loss...)..
Anyways.
My opponent (TestPlay) was pretty smart - he was UEF and built those light assault bots. They were able to pick off my eng's, which I just didn't have covered well enough. ...
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So Mr_Argue and I played a Theta scrimmage last night. God that map is a pain. I was playing as Aeon in the top right position, and he was Cybran. We started off with a little T1 squabble in the center of the map, which fortunately proved that my artillery is pretty effective for both structure fights as well as unit-to-unit brawls. He sent quite ...
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I think the trick to this map is constantly applying pressure to your opponent. I haven't had very good success with Theta Passage myself, but it seems like every time I play the most important factor is to just push push push by whatever means necessary.
Honestly, artillery is probably a clutch unit for this map during the early stages. ...
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Theta Passage
This is a 5x5 map for 2 players only. The dominant landmarks in the game are the mountain range that runs from the south east to the center of the map, which has 2 entry points within it. The other element of note is the small ''civilian city'' of relics in the center of the map (at the end of the mountain range).
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